Design award winning beers with BeerSmith by matching the style and color of classic beers from around the world.Building a recipe in BeerSmith is as easy as picking ingredients off a list. Hundreds of preloaded ingredients are available including grains, hops, yeasts, misc ingredients and waters.
As you add ingredients, the color, gravity and bitterness are updated automatically. Match your Favorite Beer Styles Choose from nearly 100 beer styles in our extensive BJCP style guide. BeerSmith graphically shows color, bitterness, gravity and alcohol comparisons against the style as you build your recipe.
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So we're all into saving money and time, and I recently was chatting with a friend about how to get his Beersmith recipes for easy viewing from anywhere. We started talking about Beersmith Cloud, and how cool it is.And then he tried to register. Well whatya know, BS Cloud wants to charge a good bit of money for storage of your teeny tiny xml files, if you choose to have over 10 recipes. It also limits you to 10 bookmarks, 10 friends, no direct downloads, etc if you use the free plan (which I'm not necessarily opposed to, but think the limits should be higher, including recipes - like 25 or so). I'm all for supporting Brad's work, but I strongly disagree with the amount of money he's charging for this. BeerSmith was a great investment and well worth the money.
But to charge $15 to store 75 recipes (which happen to be very small, organized text files) (not to mention silly limits on friends and bookmarks) seems like a bit of a ripoff. I like the idea of a cloud service, but the tiered pricing and limits on storing BeerSmith XML files (about 20 kb each) just seems a bit over the top. Then there's the tiered system. There's 2 more steps past the $15 plan, and theyre just as ludicrous with the limits. Listen, I get that this guy works hard for his products, but at the same time, there's dropbox + BrewAide, both of which are free (and I intend to use). Anyone else got an opinion on this?
I'd like to hear from others and get their take. Maybe Brad will even see this. If I had an opportunity to change it, I'd make the free accounts have a 25 or higher limit on recipes, no limits on friends (what's the point of that anyways?), and no tiered pricing. Either pay for a year of service, or don't.
Maybe even toss in a lifetime subscription option (assuming BS stays around). Sign up for Dropbox Install Dropbox Windows/Mac app Set your Beersmith Configuration folder path(in the File drop down) to a dropbox folder.
Whala, you now have a place where all of your equipment and ingredients update. You can also export your recipes there to a folder and open them with apps like Brewzor(Android) on your mobile phone. The Beersmith cloud right now is only for recipes that are currently in production, ones that are fermenting or aging, its an easy way to keep track of whats currently going and so i know which brews still have info like final gravity/etc to enter into the recipe. Once the recipe is done and kegged i export it to my recipes folder on dropbox.
I do this, and that way any ingredient price changes, new equipment changes, etc that i make are global across all the PC's i run beersmith on(my Desktop, and Laptop) Beersmith is a great piece of software, but the developer is getting way too greedy for my tastes(being a developer). The Beersmith lite phone app was ridiculous, charging people to view a webpage and a timer.he should be ashamed honestly, thats something a relatively new CS student could do in a week not even knowing Java(Android) or ObjectiveC(Apple) Dropbox gives you 2gb for free, which is more than enough for Beersmith, and its free. If you have newer Android phones(Like the Galaxy S3) if you attach your account to the phone app they upgrade you to 50Gb for 2 years, no signup, no Credit card required. Beersmith is a great piece of software, but the developer is getting way too greedy for my tastes(being a developer). The Beersmith lite phone app was ridiculous, charging people to view a webpage and a timer.he should be ashamed honestly, thats something a relatively new CS student could do in a week not even knowing Java(Android) or ObjectiveC(Apple) Hosting and developing the webpage for the app costs money, no? Since when is $4 expensive and greedy? After 30% goes to Apple, it's $2.80 in the developers pocket.for a niche app that a fraction of iOS users would even buy.
For what it does, yes. Every 'lite' version of any app ive ever seen on the App stores are free, because they are a watered down version of the full app.
The lite version of Beersmith is exactly that. He parses a BeerXML file from his cloud and displays it on a screen, and created a countdown clock. You can get games or full office apps for that price and cheaper that took many months with multiple developers to create.
Maybe ashamed is a harsh word, but it is greedy knowing that the full version is coming out in short order. Cant help but feel the lite owners are paying beta testers for the first features that he implemented that will go into the full version. That said i bought Beersmith the PC app and love it. But the whole cloud thing and 'lite' phone app that costs $4 that cant even be upgraded to the full one when it comes out is a joke. If the lite version is $4 what is the full one going to be?
That puts it up there with costs for enterprise level phone applications. You do understand the games for $0.99 are consumed by millions of iOS users, and thus make tons more money than a $3.99 app with a very small niche audience? You and I are both developers. I don't know what you charge, but I bill between $150-$250/hr. Assume the lite app took him 20 hours at $150/hr, which is half that of what you estimated a CS student would take, to develop the app.
He has to sell 1,107 copies of that lite app before he even breaks even with the development cost and app store annual fee. That isn't even factoring in cost to operate the underlying web server, tech support, the mac he may have had to purchase to run Xcode, etc. Let alone he dare make enough money to eat once in awhile, or support his family, or live in a house with electricity. Just because you're a developer doesn't mean software has no value. For fucks sake $4 is the cost of a pint of beer at the bar you've likely pissed away and long forgotten an hour later.
The guy has a full time job away from BeerSmith, so he's developing it in his free/spare time. It's not like this is his livelihood, and it's certainly not worth $150/hr development. $150/hr better get me a DAMN good product, not what's been put out via this cloud service and lite app. I think it's silly that you would put a number like $150/hr on a free-time project this guy's doing, especially when there are developers out there doing this for FREE, as in not 1 penny. You and I both know damn well that $150/hr is a ridiculous figure to put on the mobile Lite app and cloud service. Large corporations charge their clients $150/hr development for major projects (source?
MY JOB), and this one doesn't come close to that. BeerSmith took a lot of major work and was definitely worth it. These 2 things, on the other hand, were easy undertakings (relatively speaking), and are definitely NOT worth it. The large majority of users who reviewed BeerSmith Lite agreed that they were completely disappointed in the app's feature-vs-price set. Bottom line - he's not getting my money for the Cloud service, I wish I could get my money back for the Lite app, and I will simply use dropbox and another free app that other developers are more than happy to put out free of charge, because you know what? They enjoy brewing and want others to enjoy it as well, without any costs.
I will continue to support future versions of BeerSmith (full PC app), but will not give to these low-value, high-price experiments he's doing. Are you telling me compiling a web browser window, and a stopwatch(both of which are built into the Google API obviously) warrants $4? I can already log into the cloud via the cloud recipe website and see anything on my cloud, i can already run a stopwatch on my phone.
So im paying $4 for him to parse a time table out of a webpage and make a few step timer? Its not that $4 is a lot in the grand scheme of my finances, its more the principle of what hes offering compared to other products that do it for free.
You can get some pretty amazing applications on Android or iPhone for $4. Seriously, the level of knowledge/time required to make this app is ridiculously low for even a moderate programmer.its equivalent to a tutorial on how to program for Android. As you probably well know, lite versions are typically used as marketing. They offer a subset of the apps abilities, and let people play with them to see if they like it and want to buy the full version. Im not even bothered that much by the $4, its more the fact that he has no plans to allow people who bought the $4 app to upgrade to the full version when it comes out.
So not only did you pay for an overpriced demo of the full product, now when you want to buy the full version for 9.95 or whatever he charges you basically have a dead $4 app that will never be used again. You CAN do upgrade unlock keys, ive bought many apps that do this.
He just doesn't want too it seems. Great points. I found out the day after I bought the lite app, that he had no plans to let us upgrade or get the full version on discount. His reasoning (keep in mind his level of quality and work on BeerSmith full version for PC) was the following: Quote: no way I can find in any of the app stores to link pricing between two apps or offer discounts for existing purchasers. I would like to do it but I just don't see the structure in place to support it. Sorry, but that's complete bullshit.
There are tons of lite-vs-full apps for both iOS and Android that offer upgrade options. Plus, every developer gets a record of each purchase of his app, the device it was purchased on, etc. This information could easily be used to create a unique serial key or some sort of token to allow the user to upgrade. As you probably well know, lite versions are typically used as marketing.
They offer a subset of the apps abilities, and let people play with them to see if they like it and want to buy the full version. 'Greediness' is a bit of an emotional red herring. He developed the app, he can do whatever he wants.
People don't have to purchase it if they don't like it. However, I think this lite app is a blown marketing opportunity. There are a bunch of brewing apps taking advantage of mobile right now. Brewsmith doesn't have tons of competition right now in the 'comprehensive space', but it could have some in a year or so. In fact, some mobile app can do 80% of what brewsmith does (focus solely on 5-10 gal single infusion batches, for instance) and start eating away his market share.
Plus, these lighter-weight apps will be naturally cloud-based and have more modern UX. If fact, any new software of this kind could be completely web-based, since the beer calculations don't take any processing power (i.e., there isn't much value for beersmith on the desktop, other than for legacy reasons). If I were him, I'd offer a free beersmith lite that had basic brew timer along with some adjustment tools (say, hydrometer, etc.) that would be inherently useful to a brewer. It would also pull down my cloud recipes. Then, for the paid version, I'd integrate the recipes in the timer, add other bells and whistles (say, calculations for adding DME/liquid to adjust pre-boil OG). The lite version could be used by non beersmith people, but they'd get introduced to beersmith desktop/cloud. The paid version can be a complement to the desktop/cloud.
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Then, I'd focus on making a full-cloud based brewsmith and think about ditching the desktop in a few years (this is where I think he'd be going with the cloud anyway if he wants to get paid subscriptions). Apps can be valuable (I paid for the Mr. Malty brew pitching app, which is $5 so I can go to my LHBS and figure out how much of a starter I'll need to pitch); but, for me, the current brewsmith lite version doesn't seem to warrant the cost. The problem is hes way behind. There are already tools out there like It has everything you would need to track your brews, probably 90%-95% of the useful functionality of Beersmith, and a tool kit to do all the refractometer/etc type things.
Make your recipe, click the brew button, and voila(!) you have a timer going with all of your additions, and all of your recipes are stored on their 'cloud', and because its web based you can use it on your phone or PC interchangeably. This guy has probably put in hundreds of hours, and its FREE. More people need to know about sites like this.